Computer Games - Computer Games as a Sociocultural Phenomenon: Games Without Frontiers, Wars With

Computer Games as a Sociocultural Phenomenon: Games Without Frontiers, Wars With

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The Nile on eBay   FREE SHIPPING AUSTRALIA WIDE   Computer Games as a Sociocultural Phenomenon: Games Without Frontiers, Wars Without Tears by Ralf Stockmann, Andreas Jahn-Sudmann In the course of their increasing sociocultural importance, the academic interest in computer games has been growing considerably in the last years. This profound anthology comprehensibly introduces latest approaches in the central fields of game studies and provides an extensive survey of the contemporary game culture. Internationally renowned media and literature scholars, social scientists, game designers, and artists explore the cultural potential of computer games and present new concepts of researching sociocultural, industrial, and aesthetic aspects of digital entertainment. FORMAT Hardcover LANGUAGE English CONDITION Brand New Publisher Description In the course of their increasing sociocultural importance, the academic interest in computer games has been growing considerably in the last years. This profound anthology comprehensibly introduces latest approaches in the central fields of game studies and provides an extensive survey of the contemporary game culture. Internationally renowned media and literature scholars, social scientists, game designers, and artists explore the cultural potential of computer games and present new concepts of researching sociocultural, industrial, and aesthetic aspects of digital entertainment. Notes 1  New media, especially in relation to videogaming, now occupies a dominant position within popular culture 2  The book offers new and critical perspectives on computer game culture 3  Illustrates key debates in game studies and is a guide to complexity and diversity of the phenomenon 4  Originality in bringing together international experts from among social scientists, game designers, artists and literature scholars Author Biography PETER BERGER is a software developer for Apple IAN BOGOST is Assostant Professor of Digital Media, Georgia Institute of Technology, USA JEFFREY P. CAIN is Associate Professor of English, Sacred Heart University, USA SVEN O. CAVALCANTI is at the Institute for Sociology and Social Psychology, Hanover University, Germany DEAN CHAN is Research Fellow, School of Communications and Contemporary Arts, Edith Cowan University, Australia JOOST VAN DREUNEN is at Columbia University, USA LYNDA DYSON is Senior Lecturer in Media and Cultural Studies, London College of Communication, University of the Arts, UK MAIA ENGELI is Assistant Professor, School of Interactive Arts and Technology, Simon Fraser University, Canada TILO HARTMANN is Research Assistant, Institute of Mass Communication and Media Research, University of Zurich, Switzerland CLAUDIA HERBST is Associate Professor, Department of Digital Art, Pratt Institute, USA HENRY JENKINS is the Deflorz Profesor of Humanities and the Co-Director of the Comparative Media Studies Program, MIT, USA CHRISTOPH KLIMMT is Research Assistant, Hanover University of Music and Drama, Germany DEAN LOCKWOOD is Senior Lecturer in Media Theory, University of Lincoln HENRY LOWOOD is Curator for History of Science and Technology Collections, Stanford University, USA MASSIMO MAIETTI is a researcher in the field of semiotics of interactive media NOWELL MARSHALL is at the University of California, Riverside, USA ANDREAS NOSPER is Project Manager for the media and marketing consulting agency Aserto in Hanover, Germany CINDY POREMBA is a digital media theorist working at Montreal's Concordia University, Canada DAPHNEE RENTFROW is at Brown University, USA TONY RICHARDS teaches video and new media theory at University of Lincoln DORIS C. RUSCH is fellow at the Institute for Design and Assessment of Technology, Vienna University of Technology, Austria HANNAH SCHMID is a research executive at the market research company Synovate in Munich, Germany WILL SLOCOMBE is Lecturer in Twentieth-Century Literatuve, University of Wales, UK KURT SQUIRE is Assistant Professor of Educational Comunicatons and Technology, University of Wisconsin-Madison, USA PETER VORDERER is Professor of Communication and Psychology, Annenberg School for Communication and Department of Psychology, University of Southern California, USA Table of Contents Acknowledgements Notes on Contributors Introduction; A.Jahn-Sudmann & R.Stockmann PART 1: GAME DESIGN AND AESTHETICS The Aesthetic Vocabulary of Video Games; J.Van Dreunen Can Games Get Real? A Closer Look at 'Documentary' Digital Games; I.Bogost & C.Poremba Emotional Design of Computer Games and Fiction Films; D.C.Rusch 'Applied Game Theory': Innovation, Diversity, Experimentation in Contemporary Game Design; H.Jenkins & K.Squire PART 2: SPACE AND TIME There and Back Again: Reuse, Signifiers, and Consistency in Created Game Spaces; P.Berger Another Bricolage in the Wall: Deleuze and Teenage Alienation; J.P.Cain PART 3: WAR AND VIOLENCE Programming Violence: Language and the Making of Interactive Media; C.Herbst Impotence and Agency: Computer Games as a Post-9/11 Battlefield; H.Lowood S(t)imulating War: From Early Films to Military Games; D.Rentfrow PART 4: ETHICS AND MORALITY Player in Fabula. Ethics of Interaction as Semiotic Negotiation Between Authorship and Readership; M.Maietti 'Moral Management': Dealing with Moral Concerns to Maintain Enjoyment of Violent Video Games; C.Klimmt, H.Schmid, A.Nosper, T.Hartmann & P.Vorderer Beyond Good and Evil: The Inhuman Ethics of Redemption and Bloodlines; W.Slocombe PART 5: POLITICS AND IDEOLOGY Preconscious Apocalypse. The Failure of Capitalism in Computer Games; S.O.Cavalcanti Borders and Bodies in City of Heroes: (Re)imaging American Identity Post 9/11; N.Marshall Anti-PC Games. Exploring Articulations of the Politically Incorrect in GTA San Andreas; A.Jahn-Sudmann & R.Stockmann Strip-Shift-Impose-Recycle-Overload-Spill-Breakout-Abuse. Artists' (Mis-)Appropriations of Shooter Games; M.Engeli PART 6: COMPUTER GAME PLAY(ERS) AND CULTURAL IDENTITIES Presence-Play: The Hauntology of the Computer Game; D.Lockwood & T.Richards Negotiating Online Computer Games in East Asia: Manufacturing Asian MMORPGs and Marketing 'Asianness'; D.Chan Teenage Girls 'Play House' - The Cyber-drama of the Sims; L.Dyson Cited Computer Games References Index Review 'The book is an excellent option for everyone interested in cultural criticism and/or videogames to get an overview of the subject...the contributors have excellent insights into both the current literature, as well as the most important discussions related to their specific field of interest. ' - Kulturkapellet Long Description In the course of their increasing sociocultural importance, the academic interest in computer games has been growing considerably in the last years. This profound anthology comprehensibly introduces latest approaches in the central fields of game studies and provides an extensive survey of the contemporary game culture. Internationally renowned media and literature scholars, social scientists, game designers, and artists explore the cultural potential of computer games and present new concepts of researching sociocultural, industrial, and aesthetic aspects of digital entertainment. Review Quote 'The book is an excellent option for everyone interested in cultural criticism and/or videogames to get an overview of the subject...the contributors have excellent insights into both the current literature, as well as the most important discussions related to their specific field of interest. ' - Kulturkapellet Description for Bookstore This profound anthology introduces latest approaches in the field of game studies and provides an extensive survey of contemporary game culture. Details ISBN0230545440 Short Title COMPUTER GAMES AS A SOCIOCULTU Pages 229 Publisher Palgrave MacMillan Language English ISBN-10 0230545440 ISBN-13 9780230545441 Media Book Format Hardcover DEWEY 306.487 Year 2008 Publication Date 2008-02-28 Author Andreas Jahn-Sudmann Imprint Palgrave Macmillan Country of Publication United Kingdom Edition 1st Birth 1973 Place of Publication Basingstoke Edited by Ralf Stockmann Illustrations XIX, 229 p. Subtitle Games Without Frontiers - War Without Tears DOI 10.1604/9780230545441 Audience Professional and Scholarly We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! 30 DAY RETURN POLICY No questions asked, 30 day returns! FREE DELIVERY No matter where you are in Australia, delivery is free. SECURE PAYMENT Peace of mind by paying through PayPal and eBay Buyer Protection TheNile_Item_ID:97218254;


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